contents
| Character Creation
This page contains all of the information you need to create a character. Please look over this page thoroughly and, if you have any questions, be sure to ask! Staff members can check designs as well as offer valuable insight.
The chart below serves to guide you through all of the biographical information in your character profiles and the options you can choose.
Sizes and Body Types
Please bear in mind that the above size ranges are guidelines only. The available sizes are: extra small (purchased as a mutation), small, medium, large, and extra large (purchased as a mutation).
For reference: Between the smallest wolf (25'') and the largest wolf (36''), there is less than a foot (a ruler) in height difference between the wolves. While the size difference is noticeable, it is not dramatic, and a larger size confers no game-play benefit. Folklore additionally uses Body Types as helpful descriptors for the physique a character may have. These body types include: Athletic, Average, Curvy, Emaciated, Lithe, Muscular, Overweight, and Underweight.
Markings Guide
Markings should be realistic and should have bilateral symmetry (i.e. if a wolf has a sock on its front left paw, it must be on its front right paw. If a wolf has a saddle visible on the left side, it must be equally visible on the right). Referencing photos of real wolves is suggested.
No more than 25% of a wolf's body may be covered in traumatic injuries such as scarring or burning. No exposed bone is allowed in character designs. Unacceptable markings are, but are not limited to: Spots, Stripes, Brindle, Whirls / Swirls, Galaxy, Distinct Shapes (hearts, tear drops, crescent moons, etc.), or Spectacles (a single going completely around the eye). These markings are not welcome on any design, even mutated ones. Flecking may only be in areas of longer fur and a map of where we allow flecks is listed here (blue is good, red is bad).
Above, this little bad boy has rolled into paint and made some marking mistakes. Can you find them all? Oppositely, this guy's sister rolled in paint the right way! Look at how her markings have a gradient and her flecking is not dotty.
Acceptable Colors
Erring on the side of realism, Folklore permits strictly naturally occurring colors for fur (with creative license given for blue, gold, and red). Eye colors are much more free form and all shades from the color wheel are permitted.
Above are the available eye colors. As stated previously, you do not have to select the exact colors above and may have any shade. Folklore allows for heterochromia and welcomes all types. Heterochromia does not necessarily require two different colors. You are welcome to have one color that includes starkly different shades (i.e. ice blue and dark blue). Black eyes are only for melanistic wolves.
Above are the available fur colors. You do not have to select the exact colors above but we suggest caution as colors not listed here may be asked to be changed. We are most picky about red, blue, and gold and so anticipate slight changes if using these colors. Mutations
Folklore offers a small assortment of aesthetic mutations. Characters with these fur patterns must be purchased from the shop.
Constellation Shortlist
Each character is born beneath a star. That star, in the native religion of Cyrileth, is from a pantheon of 10 deities. These deities, amidst their lore and legacy, impart a certain blessing unto their chosen few. When creating your character, regardless of their belief in the native stars, choose the birth constellation wisely. Some constellations will lend to benefits in breeding, combat, or IC interactions. In game, other characters may choose to judge your character based off of their birth star. Birth signs are seen in the eyes only by those born under the Mother, Shadow and Crone.
Skill Shortlist
Folklore uses an expansive game of "rock-paper-scissors" to determine the victor of judged combat. Each skill is weak to another, just as each skill is strong against another. When selecting skills for your character, think of which three areas your wolf will excel in.
|
affiliates |
credits
Site coding by soar.
Banner image by Claerie.
Map of Cyrileth by Amphispiza. Board images by ??????. Hosting by rpginitiative.com. Powered by MyBB, © 2002-2019 MyBB Group. |